AI Insights · Timothy · October 2022
Top 5 3D Anime Games in Central America Q3 2022
A detailed look at the performance of the top 5 3D anime games on a unified platform in Central America during the third quarter of 2022.
In the third quarter of 2022, the top 5 3D anime games in Central America showed intriguing trends in downloads, revenue, and active users. Here is a closer look at their performance, based on data from Sensor Tower.
Genshin Impact: Natlan Launch saw a notable increase in weekly downloads, peaking at approximately 50.9K in the final week of September. Weekly revenue showed significant fluctuations, with a high of around $112.7K in the last week of the quarter. Active users also surged, reaching around 365.7K in the same period.
Saint Seiya Awakening experienced varied trends. Weekly revenue peaked at about $35.2K in the final week of September, while weekly downloads fluctuated, reaching a maximum of around 2.5K in mid-July. Active users saw a gradual decline from approximately 58.3K in late June to around 41.5K by the end of September.
DRAGON BALL LEGENDS maintained a steady performance in weekly revenue, peaking at roughly $31.6K in mid-July. Downloads started strong at around 160.6K in late June, tapering off to 66.6K by the end of September. Active users remained relatively stable, hovering around 347K for most of the quarter, with a slight uptick to approximately 366K at the end of September.
Tower of Fantasy, which launched in early August, saw a significant initial surge with weekly downloads reaching approximately 196.7K. However, downloads declined to around 3.8K by late September. Revenue peaked at about $50.2K in mid-August, while active users also decreased from an initial high of around 190.9K to approximately 31.6K by the end of the quarter.
Saint Seiya: Legend of Justice showed a varied performance. Weekly downloads peaked at around 95.3K in mid-July, declining to approximately 4.4K by the end of September. Revenue saw a peak of about $25.1K in mid-July, with active users fluctuating around 35.4K in late August before settling at approximately 23.9K by the end of the quarter.
These insights demonstrate the dynamic nature of the 3D anime game market in Central America. For more detailed insights and data, visit Sensor Tower.